DBFZ Adult Gohan mixups & combos by Nakkiel & Alioune

Make sure to support https://twitter.com/nakkielpnw https:// https://twitter.com/alioune85 https:// for more high lvl Dragonball Fighterz combos, mixups and tech. Thanks for watching. Follow me @ https://twitter.com/LiangStyleFTW Music https://

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Ultimate Mystic Gohan combo video part 2 Crazy legs crazy links

Kinda burnt out on the game so no sparking combos this time. Been sitting on this video for awhile now, and kept trying to foce myself to add and think of some sparking stuff. Just didnt feel like doing them. So just gonna say whatever and upload what I have and move on to other stuff. Of course besides ideas shown in this video refer to the first video. Although honestly saying that, I think I showed a lot of these ideas in the first video. I think perhaps I did so much in that first video a lot was lost on people. Because I mean looking at it now the video got 50k views as it is. So thats decent. But then I see people still posting things like linking after his rapid kick is new or something a lot now. Its like what? Like if anything I tried to show different things with it in the first

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Dragonball Fighterz Cell combo video part 2…TOD combos wacky crazy

Just fooling around. Kinda uploading cuz morally I said I would. Honestly im pretty happy in a way. I mean I put out all these combos and the cell loops included and it really blew up I think most peoples perspective of what was possible in the game that I had been saying. But then at the same time, since now everyone is trying to do it. Kinda dont feel like playing him. Ive said it before many times for many games, I dont like doing stuff just to show I can do it. Theres no moral or ego victory in that for me generally speaking. So its kinda like I did it.. do I need to keep doing it? anyway Cell 2 it is what it is. Moving on… For what its worth I do have some never before seen kid buu stuff that I might get around to uploading this weekend. Again I got absolute ton of stuff to show it

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DBFZ – Vegeta SS All Best combos

1 – BnB / Midscreen 2 – After 2mp max range 3 – After jump HP / BnB / Midscreen 4 – BnB / Corner / No assist 5 – BnB / Corner / with 1 or 2 assists 6 – BnB / Corner / with activation sparking 7 – After Overhead / 1 assist 8 – After 236 HP with assist Cell 9 – After 236 HP with assist Goku Black 10 – After Divekick / Midscreen / 1 assist 11 – After Divekick / Corner Use Youtube Slow Motion for understand the combos.

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Beam battles Dragonball Fighterz Quirks laser beam pew pew zap zap tech

Few beam/fireball struggle notes. Beam clashes battles pew pew zap zap laser beam blast whatever you want to call them tend to cancel your normal recovery. Curiously if you hit someone as close as possible right at the beginning of a beam battle your beam will do a extra hit. So for the quicker recovery here we have a couple examples. Sadly not as useful as you might hope. Because realistically since you generally recover the same time as each other its pretty hard to set up. So we would have to do a level 3, or use some kinda gimmick like cells super since his is a little obscure in this instance. So whats the problem with level 3s? Well most level 3s tend to have a automatic you can no longer hit me no matter what you do. Ive tried a lot of wacky set ups with other supers and in other

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DBFZ tech example last…

I dont know why this is so confusing to people. So here last video. I dont want to make anymore examples of it. It does not have to be a fireball. It does not have to be a default tech. I was trying to give brain dead examples but apparently even that was to complicated… here look… I am quite high in the air, and I still hold down to tech myself to the ground into attacks. Im invincible. Not rocket science. This is how the game works like I told you guys. Doesnt have to be a fireball, its anything. You purposely are running into attacks to reset the flow of the match. Thats the idea. There is no guessing game with this. The idea is that you want to tech into attacks because this game is so easy going with tech invincibility so you tech into something that you know will make your char

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Goku Combo collection MAX Crazy optimal BNB and more DragonBall Fighterz solo

So heres my last goku video probably till the tag video comes out. A lot of optimal sorta bnb combos that will look similar so you can see the minuscule difference that they do, as well as one to show that you can build a full 2 bars for one combo to allow you to do the double super which I first showed off. Of note actually curiously the double super itself tends to do more than if you were to do a level 3. But I added some level 3 combos in anyway just so it doesnt get to boring since there is a lot of similar looking combos… But I guess because of that youll be able to see the damage difference exactly but certainly I didnt intend for it to be this long oh well… Specifically because of that I also tried to add a lot of wacky looking sparking blast combos for fun. Wish I coulda got

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Dragonball Fighterz Tag meta tech talk examples…

Tag team back again.. heres a shovel can you dig it? …anyway… Basic tag meta talk stuff that was posted on SRK before when the game was in its early stages. Main things to take away… -multi hit moves you can cancel with out wasting a smash. In former builds this worked in the air as well but in this version it does not seem to work. -Some characters are much more friendly with tagging obviously since they can waste homing dashes durning their own combos while still not using a smash or a attack with long stun and then switching out. -some auto combos allow you to tag out of. Yamchas auto combo when tagging out of does not waste a smash. -Added the vegeta thing cuz it was in other builds and is still in and is kinda curious that it doesnt work like that for other characters. Also

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Teen Gohan MAX damage BNB and more DragonBall Fighterz

So with this video I think I have finished off mostly what I wanted to show with the idea of teen gohan solo raw no assists. Sure theres plenty more sparking stuff you can do, but with this and my other videos hopefully you get a gist of what he is capable of. Only other thing I plan on showing is he actually takes advantage of the tag team system dynamic of the game quite well which will be shown in those videos to come. Of notes for him of paticular interest since I do not think it is known, you should not think of his flying teleport kick whatever as a mash move per say. There is a sequence to get the most out of it. For up to 70% away from the corner the buttons are.. m,~l, l, m If you are in the corner lX4 generally If the opponent is in the corner lX2 MX2 With this general idea you s

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Trunks MAX bnb optimal combo video part 2 ideas and more… Dragonball Fighterz

Refer to the first video for other random ideas for him. Basic ideas shown off here are the fact you can homing dash once then land in time with him quite realistically to extend combos. Also the fact his medium auto combo also gives a bigger wall bounce. Other than that really just some wacky combos to fiddle around with and ideas to play with him. Again other ideas for him have been shown in his first video. I should say honestly speaking no I didnt search for a his most damage combo I could get. Didnt care to. Just trying to find cool looking stuff and fooling around. Might do the max goku guide next with more combos. I deff got some new stuff to show you guys. I dont think it will blow up twitter and youtube like my first goku videos did with everyone taking, but deff some stuff

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