A Day in Pompeii – Full-length animation

A Day in Pompeii, a Melbourne Winter Masterpieces exhibition, was held at Melbourne Museum from 26 June to 25 October 2009. Over 330,000 people visited the exhibition — an average of more than 2,700 per day — making it the most popular traveling exhibition ever staged by an Australian museum. Zero One created the animation for an immersive 3D theatre installation which gave visitors a chance to feel the same drama and terror of the town’s citizens long ago, and witness how a series of eruptions wiped out Pompeii over 48 hours. This video is available in full HD stereo. Please get in touch with Zero One through their website for licensing information for exhibitions, television and other media or to discuss 3D Visualisation solutions. Copyright 2010 Zero One

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How to Stay Procedural in Houdini with VEX

I tackle an interesting problem – how to stay procedural in Houdini. As an example I used a suggestion from the Houdini Facebook Group – how to create a procedural “Make Circle” function. By selecting parts of the Geometry by hand I have a problem in my prcedural chain. I tried to find a possible solution by using the VEX logic. What are your thoughts about the presented solution? Do you have more ideas where a procedural approach is needed? It could be an interesting new series – Make it Procedural – where I take your ideas and find the VEX coding to implement it. AAAND… what do you think about the non-music-in-the-background? 😉 Supporting a Youtube Channel was never easier 😜 💇 Subscribe for an endless supply of me https://goo.gl/LL2iYV Get access to the Art-List music her

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CGI 3D Animated Spot : “Olympics” – by Shed

Check another beautifully animated example of characters done right for this recent spot called “Olympics” created for Coca Cola by the talented folks over at Shed! For more information, please see the details and links below: Director: Pierre-Hugues Dallaire – SHED Agency: Cossette Montreal Creatives: Dave Lamarche, Anne-Claude Chenier Animation 3D: SHED SUBSCRIBE – to TheCGBros for more inspiring content! Official TheCGBros YouTube https:// Facebook https:// Twitter https://twitter.com/TheCGBros Google+ https://plus.google.com/104301021746334584641 Pinterest https:// T

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CGI 3D Animated Spot : “Sink” by – Dvein / Blacklist

Check out this great example of creature animation in this spot called “Sink” created for Terminix by Dvein and Blacklist. The main creative challenge for these spots was to convey the behavior of the insects into the creature. For more information check them out here: —————- Client: Terminix Agency: Publicis Dallas Production Co.: Blacklist [blacklist.tv] Executive Producer: Adina Sales Producer: Michael Neithardt Direction & Art Direction: Dvein [dvein.com] Character design & development: Dvein Producer: Esther de Udaeta Post-production & VFX: Vando [vandostudio.com] Producer: Ignasi Céspedes Modeling Artists: Omar Sarmiento del Barrio, Javier Jaen, Marc Calvelo, Jonatan Catalan Texturing Artists: Javier León, Jaime Fernandez Muro,

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xpExplosiaFX Part 1 – X-Particles 4, New Feature Sneak Peek

xpExplosiaFX will become your first stop in the creation of realistic smoke, fire and explosive simulations. Various settings provide you with unparalleled control and interaction. Adjust the voxel size to control the resolution. View different channels such as temperature, velocity and speed. You can isolate each channel, for example, switch off smoke to concentrate on fire or vice versa. Introduce the Forces tab, and add wind to your scene, make the movement erratic, and fine-tune the detail by adding curl turbulence, to produce even more realistic simulations. Select scene objects to interact with your smoke and fire; objects can be polygonal, parametric, or animated. Use the X-Particles emitter source, add some physical data to the particles like fuel, give the emitter an EFX source

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Leonidas ‘100 ans’ TV Tag

Leonidas is 100 years old! Yet another successful collaboration between 3 Little Pix & Tayo to create festive content. If you are living in Belgium or in France, you have most certainly come across our work – at bus stops, on tramways or on your television screen! Another great example of how 3D content can be used to produce cross platform content.

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ACCENT TAG “Oklahoma Accent”

So I was tagged to do this video by the very lovely Nathalie who is a great friend of mine. I said I would do it so here it goes! This is what an Oklahoma Accent sounds like when saying the words in this tag. I don’t think I have an accent at all but some say I do. So I guess you’ll have to be the judge. Let me know what you think! Also, the link to Nathalie’s channel as well as everyone that I tag is down below. Check them all out and subscribe to their channels if you are ever so inclined. Let me know what you think of my accent and if you choose to do this tag, video response your video to this one so I can watch it! Links below! Check out and SUBSCRIBE to: Nathalie’s (Person who tagged me) Youtube channel: I TAG: MScreaMFilms:_____

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